Federica Caruso

PhD student

Coppito 1, Room Ph.D. Room

The research topic focuses on Assistive Technology (AT), with a particular emphasis on AT for the rehabilitation and the education of people with special needs.
I’m focusing on the design, development and evaluation of AT for the treatment of autistic people (e.g. teaching of social skills) and the musical education of young teenagers.

For example, one goal of my PhD research is to propose a sustainable, ecological, iterative, adaptive, and participative methodology for designing serious game for ASD people, able to able to meet the following requirements: (1) it should be able to support the whole design process of serious games for ASD people, (2) it should take into account the needs and the attitudes of final users, (3) it should bear in mind the technology adopted and the related level of immersion, (4) it should define the people that could be involved in the whole design process, from the idea to the final product.

Prizes and Awards

* Menzione Speciale - Premio MIMOS VIII Edizione (2018) - Categoria Laurea Magistrale

* Young Researcher Award - CHITALY 2019




No data avilable


  1. Tiberti, W., Caruso, F., Pomante, L., Pugliese, M., Santic, M. and Santucci, F.. Development of an extended Topology-based Lightweight Cryptographic Scheme for IEEE 802.15.4 Wireless Sensor Networks. International Journal of Distributed Sensor Networks. (2019)(Under Review)


  1. Caruso, F., Di Mascio, T., and Pennese, M. Gamify the audiation: The CrazySquare project. In Proceedings of the 11th International Conference on Computer Supported Education (CSEDU2019). May 2nd -4th, 2019, Heraklion, Crete (Greece) (2019), vol. 1, pp. 92–99. DOI: 10.5220/0007764900920099. ISBN: 978- 989-758-367-4

  2. Giammatteo, P., Fiordigigli, F., Pomante, L., Di Mascio, T., and Caruso, F. Age & gender classifier for edge computing. In Proceedings of the 8th Mediterranean Conference on Embedded Computing (MECO2019). June 10th-14th, 2019, Budva (Montenegro) (2019), IEEE. DOI: 10.1109/MECO.2019.8760160. ISBN: 978- 1-7281-1740-9

  3. Caruso, F., Di Mascio, T., D'Errico, A., Pennese, M., Pomante, L., Rinaldi, C., and Santic, M.. The CrazySquare Project: An adaptive learning system for music education. In: University Booth @ DATE2019. Mar. 25th- 29th, 2019, Florence, Italy. (POSTER)

  4. Caruso, F., Di Mascio T., and Pennese M.. Gamifying the audiation: The CrazySquare project. In: Fifteenth International Summer School on Advanced Computer Architecture and Compilation for High- Performance and Embedded Systems. July 14th-20th, 2019, Fiuggi, Italy. (POSTER)


  1. Caruso F., Pennese, M., D’Errico, A.. CrazySquare. AI WorkLab 2.0: A Human Touch in AI. Nov. 20th , 2018, Rome, Italy.

  2. Caruso, F.. A cross-multiview for designing serious games for ASD people. 9th Young Researchers in Human-Computer Interaction Meeting (RJC-IHM 2019). July 1st-4th, 2019, Montaigut-sur-Save (Toulouse), France

  3. Caruso, F., Di Mascio T., and Pennese M. Gamifying the audiation: The CrazySquare project. In 4th Italian Workshop on Embedded Systems (IWES2019). Sept. 30th – Oct. 01st, 2019, Naples, Italy.

Doctoral Consortium

  1. Caruso, F. A cross-multiview for designing serious games for ASD people. In Adjunct Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter (CHItaly’19). Sept. 23rd–25th, 2019, Padova, Italy. (Winner of the YOUNG RESEARCHER AWARD)

Student Challenge

  1. Caruso, F., D’Andrea, G.. Intelligent Totem. HiPEAC Student Challenge VI: AI for Humanity @ HiPEAC CSW Spring. Apr. 16th-18th, 2019, Edinburgh, United Kingdom.